Assignment 1: Primitive 3D

Go to the following link and "new link" , read about Ernst Haeckel here and listen to this programs: Drawing from LIFE and Future Tense on NPR, using windows media or Realplayer.

Look and read more about Alexis Rockman here:
http://www.columbia.edu/cu/museo/rockman/
http://www.artseensoho.com/Art/GORNEY/rockman97/rockman1.html

After this do 3 high quality pencil drawings in your sketch book thinking about how you can use parametric primitives to create and model one machinic diatom. Make sure that each of the 3 drawings is derived from a different 3D perspective, similiar to the way the view windows work in your 3D application. Example: (one front view, one right side view, one perspective view)

Think of Assignment 1 as the first part of Assignment 2: Machinic Diatom. These will serve as your plans/sketches for your 3D models that you make in project 2.

Assignment 2: Machinic Diatom

Objective:

Review drawings of Ernest Haeckel and prepare 1 3D model with color and lighting, using parametric primitives to create one machinic diatom. Check out these other links here Photo researchers of the very small and here for a visual feast of microscopy Life in the Microscopic World.

For fun Google the word machinic and the work diatom and you will find many exciting links. By Machinic, I am refering to an object of a mechanical nature. A machine version of a Diatom. Think about your own mechanical version of something that resembles or somehow relates to the properties and charactersitics of a Diatom. Turning something that is normally thought of as a logical organic structure, into a Machinic counterpart.

You can use PRIMATIVE objects to model everything you make for this assignment. If you feel confident enough to move beyond just primatives, talk with me during class and we'll review your direction.

Turn in at least three rendered stills at a minimum size of 800x600 @ 300 dpi with the c4D file, either burned to CD or uploaded to the class server.

Assignment 3: The Connected Object

Objective:

Create a conceptually connected object.

Find two things both of which you will model and create a connection between them. A Hybrid object of two elements that create a connection between them or as one new element.

The objects can be created from real, everyday objects, or can be completely conceptual or abstract in nature, but try to add as much detail as possible to make the model seem realistic or alive.

Think about creating a model that feels as if it can move or one that has a feeling of gravity. Something that relates to the physics structure and motion.

NOTE: The objects will be created using parametric and polygon based modeling techniques and will be expanded upon in assignment #4, by creating environments for them. Keep this in mind when creating your connected objects in this project.

Turn in at least three rendered stills at a minimum size of 800x600 @ 300 dpi with the c4D file, either burned to CD or uploaded to the class server.

Review the following links for inspiration:

Kenneth Snelson: http://www.michaelrees.com/

Elona VanGent: http://elonavangent.com/

Wim Delvoye: http://www.cloaca.be/

http://images.google.com/images?hl=en&q=wim%20delvoye&spell=1&sa=N&tab=wi

Ionat Zurr: http://images.google.com/images?svnum=10&hl=en&lr=&q=Ionat+Zurr&btnG=Search

http://www.symbiotica.uwa.edu.au/

Sabrina Raaf: http://www.raaf.org/Electronic_Works/Grower/Grower_frames.html

Others:

http://lwgallery.uwa.edu.au/program/2004/BioDifference

http://en.wikipedia.org/wiki/Chimera_%28animal%29


http://rhizome.org/object.rhiz?34432 http://rhizome.org/object.rhiz?29591


http://www.arch.kth.se/mediatedspaces/

http://www.dottedquad.org/

http://www.hyunjoo.dottedquad.org/synthecology.html

http://www.dottedquad.org/socialresidue.html

Assignment 4: Architectural Environment

Objective:

Create an architectural building that relates to your conceptually connected object from assignment #3.

Review architectural styles in links pages as well as the posted web sites that show large scale art and sculpture installation and how it is situated in particular spaces or museums.

Your space can be created using all modeling techniques learned up to this date. Pay close attention to texture mapping and lighting the scenes as realistically as possible. Use light to create mood and theatrics.

Take into consideration the gravity of your object as it fills the space. Is the lighting coming from interior lights or windows?

Consider the material of the building and the dialoque it may create with your object.

Additionally think about the environmental aspects. (i.e. is there rain or wind pushing on the object that will reside in or outside of your architectural space?

Turn in at least three rendered stills at a minimum size of 800x600 @ 300 dpi with the c4D file, either burned to CD or uploaded to the class server.

Each still should have a different lighting setup and different Camera perspective.

Review the following links for inspiration:

Link to Architectural Examples Page

Assignment 5: Final Projects

Objective:

This is your last hurrah. You are required to turn in a 1/2 page type written proposal of what you would like to accomplish with your final piece and we will go over your proposals together to discuss artistic and technical merits. This is your chance to explore ideas that you personally are interested in. Whether that involves expanding in new directions on one of your earlier projects, or preferably exploring new idea's or scientific principles, politically motiviated idea's, personal interests, comments/critiques on current or past art movements, etc. etc.

Research must be a part of this project. ie what artists have informed your approach, what movements etc. which artists have you researched and which have influenced you and why.

Sketches and a one page proposal are a required part of this project and are due by Monday of the 9th week of class.

This project will be presented in the end of the quarter show. If you present a print of your 3D work it must be printed professionally and framed professionally by you or a service. You will be graded on this aspect of the project.

You can use a rapid-prototyping service center, such as Laser Reproductions or print your 3D works out at the professional printing services which I reccommend, or you can use the epson 10000 or epson 9600.

You should plan on at least one 10 x 14 printout or preferably larger as scale is an important part of communicating your idea!

While you will be turning in one to two printouts for display in the show or 1-2 rapid prototyped works you are also required to turn in 5 rendered stills at a minimum size of 800x600 @ 300 dpi, each with a different lighting scheme and camera angle, with the c4D file, either burned to CD or uploaded to the class server.

Review the following links for inspiration:

http://www.flickr.com/photos/saschapohflepp/page2/

http://artandtech.osu.edu/452/felice/links.htm

MORE TO COME!